Project goal

Project goal

Our task was to bring energy and realism into the spot with environments that don’t just look good — they feel alive on camera. LED shoots leave no room for half-baked worlds, so everything had to be cinematic, reliable, and built to perform in real time.

Our task was to bring energy and realism into the spot with environments that don’t just look good — they feel alive on camera. LED shoots leave no room for half-baked worlds, so everything had to be cinematic, reliable, and built to perform in real time.

ONEPLAY_SPOT
ONEPLAY_SPOT
ONEPLAY_SPOT

Mission

Mission

We built three Unreal Engine environments — stadium, pitlane, and atrium — turning director’s notes into camera-ready worlds with atmosphere and detail. Optimized for LED, run live by our operator, they held up flawlessly under production pressure.

FORMULE
FORMULE
FORMULE
ONEPLAY_4
ONEPLAY_4
ONEPLAY_4

This is how

This is how

we approach this

we approach this

1

Assemble

put environments together from director’s notes

2

Design

shaped stadium, pitlane, and atrium into cinematic worlds

3

Optimize

polished for real-time playback and LED performance

4

Operate

controlled and calibrated live on set

Built to Be Seen

3D models

Impact

Impact

Delivered three cinematic Unreal environments, operated live on LED, that elevated the spot with realism and stability.

Delivered three cinematic Unreal environments, operated live on LED, that elevated the spot with realism and stability.

Skip the

Skip the

sales talk.

sales talk.

Short, sharp, and no BS. Here are the answers you won’t get anywhere else.

What’s your role in a project?

How early do you get involved?

Do you only handle the creative part, or also the tech?

Can you work internationally?

What’s the impact of your work?

What’s your role in a project?

How early do you get involved?

Do you only handle the creative part, or also the tech?

Can you work internationally?

What’s the impact of your work?

What’s your role in a project?

How early do you get involved?

Do you only handle the creative part, or also the tech?

Can you work internationally?

What’s the impact of your work?